Im a masters student in Animation & Vfx (DJCAD, University of Dundee,Scotland). This is my blog, which tells about me and current projects and my learning curve which I'm undergoing presently.
Tuesday, 12 July 2016
Friday, 24 June 2016
Live action Shooting and IBL
Started my final project shooting (live action CGI). Firstly had a previs shoot with the help of Rakel (3rd animation DJCAD). It was nice and she helped me to fix the camera angles and shots so I dont cross the line. Later the next week started off the shooting process with the help of my classmate. Stathis and Emiley agreed to play the lead roles in my movie. and also the guys helped me to take the IBL using the fisheye lens camera
The shooting was fully done in the panasonic ag-dvx200 (4k camera) and the quality of the output is really good.
After finishing the shoot had some rough edit and rough composition. In order to get used to the software and getting into the rhythm of the workflow.
trail comp in nuke
Rough edit (Version 1)
Rigging And Skinning
After setting up the project schedule the work load started off and we decided to split the work between us, like each of us helping each other out. So i decided to help everyone with the rigging and skinning of the models. Had a series of models to be rigged and some had its difficulties and shortcomings.
This was Sheila's character. This was the trickiest of the models to be rigged, as it had some clothes and needed some extra attention as cloth simulation was ruled out of the equation. But it was a good experience.
Granny model of Aimi. Same as the previous one. Needed the extra care for cloth.
Katherine's astronaut. Simple and easy compared to the other. as there was no cloth to be worried. She set the bones n controllers, so I had to just skin it.
Li's Jade dragon. This is were I learnt some new technique for rigging a dragon or snake, using
spline IK system
Tuesday, 31 May 2016
Final Project
On finishing the Going Live Project. We had to start working on our final project, so that we will be able to finish it in time for the degree show. So we planned to schedule our separate projects and put them in a single google spread sheet so that we will be knowing about each others work and wont clash during the final stages of rendering.
My Schedule for Final Film
Going Live Axis - Final
After a good team effort by everyone in the class, the going live project was completed with 2 days to spare. Was really hoping to be rendering till the last day. But all us stuck to the plan and kept it simple and finished the project in time. Credit goes to everyone in the team who supported each other and brought the best out of us.
Our project was submitted to Axis and they were pretty much impressed with the out come and the final changes we made in the video. Totally it was a positive reply from the AXIS ANIMATION STUDIO.
Friday, 6 May 2016
Final Stage
Sunday, 1 May 2016
Change in compositing path
We had our feedback session with the Axis for the going live project, where we had the feedback that our renders are pretty much flat and need some more improvement. So we decided to re-render the shots with some new lighting. Also we had a workshop with Matt Cameron about compositing in nuke. It was really a great tutorial session.
We just did a quick comp in nuke & after effect and we were pretty much pleased with the result in Nuke and planned to proceed with Nuke. Late Matt Cameron showed us some techniques in Nuke that were very much helpful for us in compositing.
We just did a quick comp in nuke & after effect and we were pretty much pleased with the result in Nuke and planned to proceed with Nuke. Late Matt Cameron showed us some techniques in Nuke that were very much helpful for us in compositing.
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