Friday, 11 March 2016

Experimenting And Optimization

As the work for the going live project is getting intense, we were introduced to a new problem. How to put hair for the TROLL DOLL. Several techniques were used for the hair  like fibre mesh in Zbrush and maya fur & hair. The only problem that was constant is the time taken for the rendering the hair in maya(37 seconds for a single frame). So I experimented and tried to minimise the time taken for the render. Like rendering the hair in 3ds max, using scanline render and rendering the rest of the object in maya. But initial experimentation in the morning didnt workout really well. After the lunch it was a success. Yes.! the hair was rendered in 3ds max ( 19 seconds for a single frame, half the time in maya) and it could be easily composited in After effects with the other render of the model in maya.!

 Maya Render

3ds Max Render

AE Composition



Friday, 4 March 2016

Stan Winsent School Of Set Modelling

While browsing through many CG Forums and websites, I was always amused by the set modelling and character arts done in many movies and Tv shows. I made a good research about it and found that  Stan Winston School Of Set Modelling was the top in the buisness.
And in the past week many articles about the online tutorial in the Stan Winston School made me to subscribe for the online course and i have started doing the course in the part time.

Going Live


And so the modelling for the going live is almost 99% done and it had some short comings. I took the sylvanian rabbit to model. The model sheet was done by Katherine and while modelling it there were some issues which had to be encountered. Katherine helped me in sculpting the head of the rabbit in mudbox on which I later did retopology and cleaned up the model and did the UV for it. There were problems(sculpting) faced by me while doing it. But with help of my team it came on quite well.


And along side the modelling we are parallely finishing the texture work and also doing the pre vis for the project, which we had no idea of how to go ahead, when Brendon gave us a helping hand in starting the pre vis. Due to which we are doing it in a good speed to finish it.