Sunday, 21 February 2016

Animation And Going Live

And the lesson for the week was the basics of learning the curve editor and the fundamental of animation using the bounce ball. The curve editor is the major and important essence for the animation and the class covered it fully and it went on well.

Along with the learning curve is the working of going live for the axis studio. Along with some team meeting and scheduling stuffs the production for the project has been started from this weekend.

Saturday, 6 February 2016

Animating More

After the tutorial for the walk cycle. The making of a run cycle and a lip sync for a 3D character ended up quite well. There was pretty much no big challenges faced while trying it

Lip Sync Trail

Run Cycle Trail


The end result were good but still have to refine the facial animation for the lip sync to make it realistic.

Thursday, 4 February 2016

Live CGI

As my final project and research question has took a turn and the major inspiration for the action to happen is due to the CGMeetUp page in Facebook It is a page where tutorials, behind the scenes, forum with questions and jobs are mentioned. And the recent release of Behind the scenes and making of Iron Man 3.


Iron Man 3

And also most fascinated by the making of the chemical brothers wide open. The reason for why I like this breakdown is because of the effort of the actor, level of composition and match moving. And majorly the camera trips and the camera track done the crew.

making of the chemical brothers wide open