Saturday, 23 January 2016

Animation Work - Walk Cycle

With the resuming of the classes in the second semester, and the going live project, the first try in the maya lab was the basic human walk cycle. It was pretty much exciting and simple. We tried the walk cycle along with Sang in the class and later I worked on with a free rigged character from CG Meet Up and tried a walk cycle.
The preview playblast was taken and the end result was pretty much good.

Thursday, 21 January 2016

The Winter Break


After coming from the winter break, and having watched many movies inspired me to shift my focus on the final project to a different direction. One of the important influence which made me to shift direction was the class with Sang for lighting and rendering. The technique which we learned was IMAGE BASED LIGHTING (IBL). I loved the way 3D objects gets merged in the live environment and so I started working on a story for my final project, which includes live CGI. I came up with a story line and the script was done and also the character design with the help of my friend.

The Script for the story is shown in the given link
https://drive.google.com/file/d/0B_PT3eQlyKQ8Si16UFNLQjVzdmc/view?usp=sharing